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Six By Seven The Things We Make Rar Game

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Six By Seven The Things We Make Rar Game

Six By Seven The Things We Make Rar Games

Contents Original blog post by Tomasz Wegrzanowski at and copied here with approval - his address was Tomasz.Wegrzanowski'at'gmail.comI'm writing this document, because seems to be the only of the classic strategy games without a good FAQ. Master of Magic has a great one, and wiki is one of the best such documents for any game (FreeCiv is technically not one of the classics, but it's extremely close to and II in gameplay).While I'm not aiming at that level of excellence with this document, I want to provide a good set of tips to enhance your gameplay.This document also includes a description of major portions of the game mechanics, especially those that aren't described well in. If you're interested in game mechanics, you'll need to crosscheck it with the Colonizopedia. By the way the Colonizopedia contains a few really awful mistakes (/Fishermen mod is +2 not +3, minimum population required for some building is wrong etc.).This document may contain errors, and strategies different from those suggested may be successful too. It has been edited chaotically (oh, it doesn't work like that, edit, edit. Then maybe it does, edit, edit.), usually very late at night, so don't expect coherence or good language from it. I'll fix it when I'll have some extra free time or when the hell will freeze, whatever comes first (probably the latter).You may do whateve.